UI/UX
FOOD PANDA
As part of our User Research, we went out to ask interviewees, mainly the Customers, Food Merchants and Delivery riders to find out what were the real problems.
With the data collected from our User Interviews, we conducted an Affinity Mapping of the results and sorted them into the different categories as shown on the left.
EMPATHY MAP
Data was re-sorted to create empathy maps to represent humanised snapshot of the various user personas.
USER PERSONAS
Using all the raw data that the team has gathered from our user interviews, and after sorting them out with an affinity map, we decided that we should have at least 2 personas for each of the Customer, Merchants and Riders, so as to cover a wider spectrum of our various stakeholders.
Creating user personas help to humanise our target audience and to assist us in a more focused and user-centric solution later on.
User issues were synthesised from the data to form various hypothesis.
From these, How Might We statements were formed to frame the most prominent problem statements faced by the user.
Coming up with multiple solutions that center around the various users of Food Panda.
Non-digital Solutions
Digital Solutions
FURTHER ACTIONS
Conduct new user interviews of Customers, Riders and Merchants to gather more feedback
Redefine new problem statements based on new insights
Generate new ideas for new problem statements
Implement new refinements
CONCLUSION
It was an enriching experience for the team to go through a complete UX project. we utilised the different UX tools learned for the different stages of the design process of EDIPT - (Explore, Define, Ideate, Prototype & Test) to lead us to our user insights and to our final outcome & solutions. Presenting our outcomes in an chronological order also gave us a clearer look at the preparation of UX case studies for our portfolios.